Using a Wiimote with a PC

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dlangdev
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Using a Wiimote with a PC

Post by dlangdev »

Using a Wiimote with a PC - Wii Hacking 101- Ep3

http://www.wiihacking101.com/node/11
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dlangdev
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Post by dlangdev »

Johnny Chung Lee > Projects > Wii

http://www.cs.cmu.edu/~johnny/projects/wii/
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dlangdev
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Post by dlangdev »

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dlangdev
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Post by dlangdev »

You can buy the Wii remote here.

http://www.amazon.com/Nintendo-Wii-Remo ... B000IMWK2G

And start making 3D games using Irrlicht and play them using the Wii.
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huydotnet
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Post by huydotnet »

40$ is not easy to me :(
bitplane
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Post by bitplane »

Here's a video of a friend of mine using a wii remote as a beat chopper to mix up some synthetic beats-

http://www.youtube.com/watch?v=FqtroAiemAc
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dlangdev
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Post by dlangdev »

huydotnet: come on now, you have a next door neighbor, don't you?
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twilight17
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Post by twilight17 »

Just in case someone needs a cheap bluetooth adapter for the Wii-Mote:
http://www.newegg.com/Product/Product.a ... bbluetooth
It's the one I have, it works great for the Wii Remote!
Post this userbar I made on other websites to show your support for Irrlicht!
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huydotnet
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Post by huydotnet »

I don't think i can borrow them 40$ to buy a game remote :D
But if my game support both of keyboard and wii remote, it great! 8)
3DModelerMan
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Joined: Sun May 18, 2008 9:42 pm

hey

Post by 3DModelerMan »

Do you guys know if those can have two Wiimotes connected at once?, I want to make a multiplayer game using two of em.
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
JP
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Post by JP »

I should think it probably can yeah... would be annoying if you couldn't...

Apparently XNA now has inbuilt support for the wiimote, strange move for Microsoft in a way but very useful for developers using XNA, apart from the fact they have to market their games to users who have a wiimote and a bluetooth adapter :lol:
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3DModelerMan
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hmmm

Post by 3DModelerMan »

I'm doing a multiplayer, but I just could'nt seem to decide what to use it was between wiimote, and a gamepad, the library to use the wiimote seems only to be C# I know I saw another somewhere awhile back for C++ I just can't find it anywhere now. Oh my brother is doing a fighting game, and he wanted me to ask you something, if he uses a wiimote control scheme, can he sell his game?, I'm actually kinda curious to :P .
Thanks. :D
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
JP
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Post by JP »

He probably can still sell it... i don't know about the legalities of using a wiimote in games at all...

What's wrong with using a keyboard/mouse for your game?
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3DModelerMan
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huh?

Post by 3DModelerMan »

He wants to have it all, Wiimote, keyboard, gamepad, everything.
:D
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

this one?

Post by 3DModelerMan »

By the way I found another bluetooth adapter, don't know if it's the right one though, could someone tell me if this one will work?
http://www.amazon.com/Bluetooth-USB-Ada ... 467&sr=8-7

oh and I thought you might want to see this
http://wiiyourself.gl.tter.org/
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
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