Hi!
Sorry for opening a new topic, but i haven't got answer yet.
So my question is: how should i make terrain in my game?
when i asked that question, everybody told me to use arras' tiled terrain.
BUT it's impossible to use multitexture with it.
There isn't any game which has only one color in a huge terrain...
if use tiled terrain, then how should i make it feel like its multitextured?
and i searched a lot, but didnt find working terrain engine here...
i thought about loading terrain as a mesh, but wouldn't it drop my frame rate?
i really dont know what to do so please help
Terrains
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- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
this
Make your hightmap regular sized in your terrain editor, then open photoshop and resize it to 128 X 128, load it in irrlicht and scale it.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar