Sorry for opening a new topic, but i haven't got answer yet.
So my question is: how should i make terrain in my game?
when i asked that question, everybody told me to use arras' tiled terrain.
BUT it's impossible to use multitexture with it.
There isn't any game which has only one color in a huge terrain...
if use tiled terrain, then how should i make it feel like its multitextured?
and i searched a lot, but didnt find working terrain engine here...
i thought about loading terrain as a mesh, but wouldn't it drop my frame rate?
i really dont know what to do so please help