I'm new to Irrlicht(only several tutorials away) and there was a problem I encountered when exporting animated meshes into .x format
in irrEdit the model looks like that after exporting
It seems for some reasons when exporting, the "mirrored" bones I made during modeling process are screwd up
Here's the settings I use when exporting

Is there a way to fix it? The model contains a lot of animation, remaking it will require a lot of time.
Thanks in advance

