Hi.
Irrlicht is portable or compatible for Mac OS X, with Opengl?
OS X runs over FreeBSD, similar to Linux,
and Ogre for example as been ported yet.
I can try to port the engine for Mac, if it is possible.
thanks
porting to Mac OS X
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Personally, I would appreciate any attempt to port it to OSX. Niko stated that he does not have access to a Mac, so you might give it a try. One thing to keep in mind is that the engine is still in an early development stage and things might change very quickly, so a port needs a lot of maintenance.
Cheers.
Cheers.
matthias gall, lead programmer at sechsta sinn - email matthias@sechsta-sinn.de
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Noone tried yet, afaik, as we don't have any Mac users here (?). Just try yourself.
matthias gall, lead programmer at sechsta sinn - email matthias@sechsta-sinn.de
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Are there any news about the Mac port?
Cheers.
Cheers.
matthias gall, lead programmer at sechsta sinn - email matthias@sechsta-sinn.de