diffrent Sound Engine?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
smusic101
Posts: 1
Joined: Tue Feb 24, 2009 6:55 pm

diffrent Sound Engine?

Post by smusic101 »

Is there any sound engine for Irrlicht other then the regular one that you have to pay for to use commercially
Sylence
Posts: 725
Joined: Sat Mar 03, 2007 9:01 pm
Location: Germany
Contact:

Post by Sylence »

IrrKlang is not related to irrlicht in any way. The only thing they have in common is the 'irr' in the name and the developer of irrklang started irrlicht at first.

Take a look at the Irrlicht wiki. There's a list of availabe sound engines.
Software documentation is like sex. If it's good you want more. If it's bad it's better than nothing.
MasterM
Posts: 128
Joined: Sat Oct 20, 2007 2:38 am
Location: netherlands antilles, Curacao

Post by MasterM »

openal, but i have no idea how to make it run on codeblocks tho :(
C++ is not the Magdalena...it takes patience...shes like the well aged prostitute, it takes years to learn her tricks! she is cruel...laughs at you when you are naked...
Life of a programmer == Const abuse
Halifax
Posts: 1424
Joined: Sun Apr 29, 2007 10:40 pm
Location: $9D95

Post by Halifax »

MasterM wrote:openal, but i have no idea how to make it run on codeblocks tho :(
Just link against the static libraries, made for GCC e.g. .a files, and then include the headers that you need.
TheQuestion = 2B || !2B
Brainsaw
Posts: 1183
Joined: Wed Jan 07, 2004 12:57 pm
Location: Bavaria

Post by Brainsaw »

I use Irrklang whenever I get far enough to include sound, mainly because

a. I am not going to release anything commercially
b. the integration using the Irrklang scenenode and the plugin for IrrEdit

On the irrlicht wiki (http://irrlicht3d.org/wiki/index.php?n= ... dLibraries) you can find a small list of Sound Engines.
Dustbin::Games on the web: https://www.dustbin-online.de/

Dustbin::Games on facebook: https://www.facebook.com/dustbingames/
Dustbin::Games on twitter: https://twitter.com/dustbingames
radical-dev
Posts: 45
Joined: Thu Apr 24, 2008 7:54 pm
Location: Wickede, Germany

Post by radical-dev »

There are 2 additional OpenAL-Wrappers i know:

cAudio - never worked with it,but seems to be easy to use
http://deathtouchstudios.com/xoops/modu ... .php?cid=1

or

FreeSL - Easy to use, but no OOP
http://www.lukasheise.com/web_res/freesl.html
Post Reply