Found this physics engine on the OGRE forums, looks pretty promising. The best thing I can see on there that I haven't seen before is vehicle dynamics. I've only just discovered this but it looks pretty cool, although this is quite early in the development cycle.
Check it out: http://www.caledyn.com/
Caledyn physics engine
Agreed it looks pretty cool indeed - thanks for the post
-= Want your C code to control real life robots? www.users.on.net/~symes =-
Looks cool, though I'm waiting for Newton's vehicle system to come in. Has anyone tried this to see how its speed, accuracy, and stability compare with Newton/Tokamak/ODE?
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
Crucible of Stars