Blender .x export with animations???
Blender .x export with animations???
Yeas,i tried asking this at a blender forum.
But ive heard many here use Blender and choose the .x format.
I cant export the armature and animations,it just doesnt work!I tried a subdivided box with simple animation to check if my project had bugs,but even this didnt export the animation.I think the Blender script is pretty buggy,because it click on the 'export animations' as well,but nothing: static mesh exported.
But ive heard many here use Blender and choose the .x format.
I cant export the armature and animations,it just doesnt work!I tried a subdivided box with simple animation to check if my project had bugs,but even this didnt export the animation.I think the Blender script is pretty buggy,because it click on the 'export animations' as well,but nothing: static mesh exported.
I've also not had too much success so far with .X format from Blender. I can recommend using b3d format with the exporter from gandaldf which works a lot better.
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I don't know about the limits, but I recommend switching to 1.5. At least try out if the meshviewer of 1.5 does work. I am using weights and so far they seem to work, but certainly there's always a lot of stuff that can go wrong.
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1024x1024 sounds fine. Also I don't know about anything special that needs to be done about bones. I remember now that I had problems when enabling light - I haven't got that working yet (I just disable lighting for now). But I don't know about animation problems. Did you try the 1.5 version by now?
Also - if you can post the model, then someone here might have an idea what goes wrong.
Also - if you can post the model, then someone here might have an idea what goes wrong.
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If it is a modifier - those won't be exported, but you have to apply them before exporting.
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