Hey,
What tools are available for mapping on Linux? I would like to use GtkRadiant but would I be correct in assuming shaders and water don't work?
If possible I want the ability to have water/windows and not being very competent in modeling with the likes of Blender an actual mapping tool would help me a lot.
So... What tools can I use that allow the inclusion of water? Thanks
Linux Mapping
In doubt install VirtualBox and you can use whatever you want.
PS: This is my 100th post
PS: This is my 100th post
Generated Documentation for BlindSide's irrNetLite.
"When I heard birds chirping, I knew I didn't have much time left before my mind would go." - clinko
"When I heard birds chirping, I knew I didn't have much time left before my mind would go." - clinko
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Just compiling it now, thanks for the suggestions. I've noticed that Q3 (actual Quake 3) maps aren't supported (well they aren't listed on the site) so do other BSP formats work with Irrlicht?Katsankat wrote:Hi, welcome
Water works fine: in the 3D view select the face (SHIFT+LEFT BUTTON), then clic on the water texture, compile and the shaders will do the rest. Animated and cool without effort.
Try NetRadiant, it comes with a good compiler. I did not try it on Linux yet but on windows it is perfect.
Why would someone want to run a guest OS for this?wITTus wrote:In doubt install VirtualBox and you can use whatever you want.
PS: This is my 100th post
And congrats on the 100th post
Well, someone who has no other choice. But of course a native running alternative is much better. It was just a suggestionCiderSubmarine wrote:Why would someone want to run a guest OS for this?
Generated Documentation for BlindSide's irrNetLite.
"When I heard birds chirping, I knew I didn't have much time left before my mind would go." - clinko
"When I heard birds chirping, I knew I didn't have much time left before my mind would go." - clinko