I exported via Collada a simple 3D animated model.
Does anyone know how to import animation in Irrlicht? In particular I am interested in importing both "morph" and "skeletal" animation.
In the GUI I found that there is a function called "setMD2Animation", but this works for ".MD2" files.
You can't do both skeletal and nonskeletal animations in the same file. If you want to have a character with both types of animations you have to export as two seperate files and attach them in irrlicht. Also you have to make sure the file format you are using supports animation. I have never worked with Collada so i don't know if it does.
It should automatically start playing the animation. If it doesn't, open the MeshViewer and see if it is playing the animation. If not then either it was a bad export or the file format doesn't support animations.