Level Editor
Hello everyone, I updated my level editor to new version 0.5!
This is binary app ready to run:
http://www.mystic-peanut.com/files/le_bin_v0.5.zip
This is source code:
http://www.mystic-peanut.com/files/le_source_v0.5.zip
This version brings NPC dialogs.
There is new tutorial teaching how to write dialogs for your NPCs. I would appreciate if anyone reads this tutorial to give me feedback on the subject, tell me if it was explained well.
If you just want to see what kind of game can be built with this version, check out this game example created in 15 minutes (more or less Smile) :
http://www.mystic-peanut.com/files/gameexample4.zip
This is binary app ready to run:
http://www.mystic-peanut.com/files/le_bin_v0.5.zip
This is source code:
http://www.mystic-peanut.com/files/le_source_v0.5.zip
This version brings NPC dialogs.
There is new tutorial teaching how to write dialogs for your NPCs. I would appreciate if anyone reads this tutorial to give me feedback on the subject, tell me if it was explained well.
If you just want to see what kind of game can be built with this version, check out this game example created in 15 minutes (more or less Smile) :
http://www.mystic-peanut.com/files/gameexample4.zip
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- Posts: 1638
- Joined: Mon Apr 30, 2007 3:24 am
- Location: Montreal, CANADA
- Contact:
Im upgrading to irr 1.5 and doing inevitable code rewrite, and will post new version soon. It has lot of small features in editor added (I had a person trying to make something with it, so I had great feedback of whats lacking) but still haven't worked on combat system which will mark version 0.6
Oh yes, and new Save/Load custom map format... that's one tough thingy - saving games. Million things to think about in rpg.
[EDIT] although i edited first page, its not ready for download yet.
Oh yes, and new Save/Load custom map format... that's one tough thingy - saving games. Million things to think about in rpg.
[EDIT] although i edited first page, its not ready for download yet.
After code rewrite and porting to irr1.6 and bug fixing and adding functionality to the game example I release...
Version 0.6!
This is binary app ready to run:
http://www.mystic-peanut.com/files/le_b ... _win32.zip
This is source code:
http://www.mystic-peanut.com/files/le_source_v0.6.zip
Version 0.6!
This is binary app ready to run:
http://www.mystic-peanut.com/files/le_b ... _win32.zip
This is source code:
http://www.mystic-peanut.com/files/le_source_v0.6.zip
Version 0.7!
This is binary app ready to run:
http://www.mystic-peanut.com/files/le_b ... _win32.zip
This is source code:
http://www.mystic-peanut.com/files/le_s ... _win32.zip
This is site:
http://www.mystic-peanut.com
This is game example:
http://www.mystic-peanut.com/templates/fallout.php
This is binary app ready to run:
http://www.mystic-peanut.com/files/le_b ... _win32.zip
This is source code:
http://www.mystic-peanut.com/files/le_s ... _win32.zip
This is site:
http://www.mystic-peanut.com
This is game example:
http://www.mystic-peanut.com/templates/fallout.php
I decided to release v0.75 binary because I added great Tile functionality that allows quick building of squarish dungeons, and release me from 3d modeling.... I also added some basic particles functionality for I wanted teleport in my game example.
I created game example that implements most common RPG dungeon quirks: doors, levers, keys, chests, triggers and puzzles, and one teleport!
Download link:
http://www.mystic-peanut.com/templates/ ... _win32.zip
Screeney:
I created game example that implements most common RPG dungeon quirks: doors, levers, keys, chests, triggers and puzzles, and one teleport!
Download link:
http://www.mystic-peanut.com/templates/ ... _win32.zip
Screeney:
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- Posts: 1638
- Joined: Mon Apr 30, 2007 3:24 am
- Location: Montreal, CANADA
- Contact:
You went through the demo level! That means you unlocked the chalice gate and solved the teleport mystery! Thanks for playing!
I am now to make youtube video for using LevelEditor.
Finish version 0.8 (particles, script conditions, sounds...)
And make full game with it (at the moment writing design specification and will ask for help here).
I am now to make youtube video for using LevelEditor.
Finish version 0.8 (particles, script conditions, sounds...)
And make full game with it (at the moment writing design specification and will ask for help here).