Lets start a project to make standardised models for irrlicht. ive read alot of people are havin trouble getting models inmcreating models etc.
Lets start with a human skeleton, a fleshed human, male and female.
a car
a knife
a gun
a flat terrain
a rolling mountain terrian
and a building.
just to give the new guys a starting point,cause i know it can be dificult to get started. maybe niko can even include it in the next release.
Standard models for irrlicht
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hey, I have a building that I used for testing, and I don't need it now. It even has an interior.
http://supremacy.sourceforge.net/temp/2.png
http://supremacy.sourceforge.net/temp/3.png
And I also made some variations of it, no interior this time.
http://supremacy.sourceforge.net/temp/1.png
It's in .dmf format (for DeleD editor). If you want it, I can upload it.
Cya.
http://supremacy.sourceforge.net/temp/2.png
http://supremacy.sourceforge.net/temp/3.png
And I also made some variations of it, no interior this time.
http://supremacy.sourceforge.net/temp/1.png
It's in .dmf format (for DeleD editor). If you want it, I can upload it.
Cya.
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
Interesting building, with good textures it will be awesome!
Are you interested by a M4 carbine (3DS file, 934 triangles),
plus a second model for the first-person view (B3D, 2521 tris):
* a CharacterFX file with hands, bones, and animations
* and a C++ class to manipulate it
Are you interested by a M4 carbine (3DS file, 934 triangles),
plus a second model for the first-person view (B3D, 2521 tris):
* a CharacterFX file with hands, bones, and animations
* and a C++ class to manipulate it
Last edited by Katsankat on Thu Jun 25, 2009 8:03 pm, edited 1 time in total.
ok get it here (1.98Mb)
Put the folder in the examples folder, should compile. There are projects for CB and devcpp.
Put the folder in the examples folder, should compile. There are projects for CB and devcpp.
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- Location: Miami, Florida
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hey this is a good idea, instead of that old sydney, ninja, and dwarf model there should be stuff we could actually use.
I'm not that good at modeling, but I made a knife a really long time ago with anim8or. you can download it here:
Model with Texture
its not the best, and the UV mapping is horrible but it works
I'm not that good at modeling, but I made a knife a really long time ago with anim8or. you can download it here:
Model with Texture
its not the best, and the UV mapping is horrible but it works
It is nice, but unless you are using it as a first person weapon, the detail is too high. Also, the disorder of the vertices can cause some graphics issues, making it look a bit ugly. But well, is a model you did a long time ago. I bet you could make it better now
I would like to contribute with the car i've been doing. This can be freely used as long as you give credit to me and it is not for comercial projects.
http://omegasection.g0dsoft.com/backup/Irrcar.rar
I would like to contribute with the car i've been doing. This can be freely used as long as you give credit to me and it is not for comercial projects.
http://omegasection.g0dsoft.com/backup/Irrcar.rar
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt