Chaos3000 - Prerelease

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mk.1
Posts: 76
Joined: Wed Oct 10, 2007 7:37 pm

Chaos3000 - Prerelease

Post by mk.1 »

After almost a year we hereby officially announce our new game "Chaos 3000". You may have already seen some screenshots here...

Chaos 3000 is a vertical shooter, a Danmaku to be precise. In contrast to normal Danmakus we focused on fast paced action a high resolution graphics. The whole game is 2D and everything is handdrawn.

Image

Enough talking. You can find images and a prerelease (Windows and Mac OS X) here. Please note that this is a prerelease. A lot of things (especially sound) is not finished. This game is NOT easy. You have to learn it to get high scores. Good luck!
FuzzYspo0N
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Post by FuzzYspo0N »

ah ah ah ah ah.

downloaddddddding.

Sorry i wasnt around on saturday etc mk1, my car kinda broke to hell life in the way etc etc.

DOWNLOADIN!
Cloudef
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Location: Finland

Post by Cloudef »

Downloading and trying with Wine! No Linux release?
Fluffybunny
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Location: Germany

Post by Fluffybunny »

there soon will be a port we found a guy willing to do it for us :D
Aye aye, dood!
t0rt0r0
Posts: 76
Joined: Fri May 22, 2009 11:02 am

Post by t0rt0r0 »

Is this .NET ?

I can't run it (no .NET on my computer :( ) but it looks awesome :D
mk.1
Posts: 76
Joined: Wed Oct 10, 2007 7:37 pm

Post by mk.1 »

This is Sparta!!!
No, this is not net. You may need one of the newer CRTs though (you can get them on the microsoft homepage)
t0rt0r0
Posts: 76
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Post by t0rt0r0 »

Arg why i'm never up to date ??? :oops:

Thanks ;)
Dorth
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Post by Dorth »

AHAHAHAHAH
Awesomeness, at last!
Mikezor
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Joined: Tue Jun 23, 2009 9:37 pm

Post by Mikezor »

This is true Awesomeness ;D
Heyah ;D
Steel Style
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Location: France

Post by Steel Style »

Very good work very clean, in my opinion I think that enemy shots color should be the same that player's one, it's would help a lot.
CuteAlien
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Post by CuteAlien »

Cloudef wrote:Downloading and trying with Wine! No Linux release?
Yeah, I also tried that, but wine complains about missing MSVCP90.dll. Not sure about current MS licenses for distributing that, but if adding that is ok then it would maybe even run with wine.
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DeM0nFiRe
Posts: 117
Joined: Thu Oct 16, 2008 11:59 pm

Post by DeM0nFiRe »

Those Dlls are the runtime redistributables, so you can in fact redistribute them!

You can also compile with the /MD option (I forget where that option is though) to statically link the runtime.

I am downloading now to try it out.

EDIT:
Played it now, it's pretty fun I think you have a good idea here. I would recommend, though, that you make it so that the enemies are not so close in color to the environment. It's hard to tell sometimes what's an enemy and what is just part of the map.
CuteAlien
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Post by CuteAlien »

DeM0nFiRe wrote:Those Dlls are the runtime redistributables, so you can in fact redistribute them!
Yes, actually you even should do that as you can't expect them to be on target computers. Not just because of wine, but also on Windows. My slight insecurity about distributing was just because I haven't checked license for version 90 yet (I'm still running VS 2005) and I tend to be careful when it comes to licenses and redistributing stuff ;-)
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DeM0nFiRe
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Post by DeM0nFiRe »

Yeah, I hear you. I have read through that license several times, that's how I knew XD I am paranoid so I read every license in case I accidentally sell my soul.
Suvi
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Post by Suvi »

Heh lovely but very hard indeed :)
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