Here is the project I'm working on. It's called Space Rock Defense and it's a 2D asteroid shooter.
Any feedback/constructive criticism is appreciated.
*** Updated 11/22/09 ***
- Disabled console window
- Added reverse
- Updated to a better collision response function (fully elastic collision)
- Armor and shield bar for player 2
- Fixed the rotation issue which caused you to shoot out of the side of your ship. (thanks dipi)
- Seeker missiles now just keep their velocity when their target is lost and continue on untill they expire. Also made them faster. It was too easy for the other player to outrun them.
- Fixed the missile explosion. Now when it makes contact it explodes into a small spread of shots which pass through asteroids.
- New Weapon: Shotgunish - Fires a spread of balls which causes medium damage.
- New Weapon: Mine - Stationary mine which explodes on contact (unfinished).
Updated 11/14/09
- More animated sprites
- Player shields reflect shots
Updated 11/10/09
- Added sprites
- Added missile (major damage to first asteroid it hits, explosion damage to surrounding asteroids)
- Added seeker missiles (shoots 3 low damage missiles)
- Shields
- Now you can explode.
Known Bugs:
- If you fire the seeker missiles without a target, the game crashes.
- [FIXED] Seeker missiles not drawn at the correct angle
- [FIXED] When the player rotates too far in either direction, the sprite frame locks up
- [FIXED] Some seeker missiles have trouble finding a new target.
Here is the demo:
DOWNLOAD HERE


