Post Your Irrlicht Screenshots / Render Here.
You'll need a smaller far value. Or you can adjust the depth epsilon. I haven't added an option for that last part so it'll have to wait till the next release.
I'll also switch over to FP textures so there'll be more room for error.
I'll also switch over to FP textures so there'll be more room for error.
ShadowMapping for Irrlicht!: Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
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Here are a few screenshots of a game im working on:
http://snakeinalake.site40.net/images/1 ... RESpic.jpg
http://snakeinalake.site40.net/images/800x600RESpic.jpg
http://snakeinalake.site40.net/images/320x240RESpic.jpg
I used links since some of theme are really big
http://snakeinalake.site40.net/images/1 ... RESpic.jpg
http://snakeinalake.site40.net/images/800x600RESpic.jpg
http://snakeinalake.site40.net/images/320x240RESpic.jpg
I used links since some of theme are really big
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My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
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- Joined: Fri Aug 03, 2007 12:43 pm
- Location: South Africa
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That looks very nice Virion, reminds me a little of "Digimon".
ShadowMapping for Irrlicht!: Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
haha digimonBlindSide wrote:That looks very nice Virion, reminds me a little of "Digimon".
anyway another character
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
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Woah fuzzy. This looks nice. Procedural textures?
Generated Documentation for BlindSide's irrNetLite.
"When I heard birds chirping, I knew I didn't have much time left before my mind would go." - clinko
"When I heard birds chirping, I knew I didn't have much time left before my mind would go." - clinko
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Nice shot fuzzysppon.
Here's an update on my mesh viewer
Video: http://www.youtube.com/watch?v=UZVBZn9NKCU
Here's an update on my mesh viewer
Video: http://www.youtube.com/watch?v=UZVBZn9NKCU
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
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- Posts: 914
- Joined: Fri Aug 03, 2007 12:43 pm
- Location: South Africa
- Contact:
A video of the game im working on, its only the login screen and some other little things.
I want to use both lightmaps + dynamic lights + parallax mapping but im not good in shaders so im using lightmaps for now.
For the postprocessing im using BlindSide's XEffects.
http://www.youtube.com/watch?v=RxjBIIWCjuQ
(Watch in HD)
I want to use both lightmaps + dynamic lights + parallax mapping but im not good in shaders so im using lightmaps for now.
For the postprocessing im using BlindSide's XEffects.
http://www.youtube.com/watch?v=RxjBIIWCjuQ
(Watch in HD)