Post Your Irrlicht Screenshots / Render Here.
The screen doesn't make any justice to the model i've created...
It's a model of a concept car i've been modeling lately for fun. It has this and that from many car models, but i repeat, the screen doesn't make any justice to the model in motion...
It's a model of a concept car i've been modeling lately for fun. It has this and that from many car models, but i repeat, the screen doesn't make any justice to the model in motion...
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
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wow, i love the additive goodness going on in the third image (even if its not additive it looks awesome).
Something else shiny , aux in this thread was asking about stuff, and had a cool aston martin model i coyuld play with so i made a few screenshots while testing.
The top ones are just the same reflection as before, and the bottom ones i am working on the scene objects picking up light from the HDR background :
Default reflection :
Picking up the scene lighting :
I have a really cool scene on the way and its gonna be really fun so watch this space (theres more info on my blog too)
Something else shiny , aux in this thread was asking about stuff, and had a cool aston martin model i coyuld play with so i made a few screenshots while testing.
The top ones are just the same reflection as before, and the bottom ones i am working on the scene objects picking up light from the HDR background :
Default reflection :
Picking up the scene lighting :
I have a really cool scene on the way and its gonna be really fun so watch this space (theres more info on my blog too)
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Some more in game shots, is that better? iv fixed the wrong order reflection, almost finished making it an IMaterialRenderer
Blindside (next post) reread the thread rules and, it was meant to say "what im aiming for" but it will just confuse people. thanks
Last edited by FuzzYspo0N on Wed Aug 26, 2009 10:40 pm, edited 1 time in total.
No way, that last shot is shopped!
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