Post Your Irrlicht Screenshots / Render Here.
We're developing Stair Dismount for iPhone, using irrlicht for rendering. Here's latest work-in-progress image:
More discussion and work in progress images is mostly happening in this Touch Arcade forum thread.
We're using irrEdit (with custom plugin) for editing, and the UI is done with the Turska library.
More discussion and work in progress images is mostly happening in this Touch Arcade forum thread.
We're using irrEdit (with custom plugin) for editing, and the UI is done with the Turska library.
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Here's some. The spiked helmet guy variety of the enemys is finished, it's just not in the screenshots.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
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OK, I'll add some screenies from my current project, "Marbles2 - the race" known from the project announcement forum:
In one of the levels there is a "wall of boxes" that you can use as shortcut:
When you continue the lap you will however tear down that wall:
A level with lots of dynamic objects, great fun in 2-player mode:
And finally 2 players at the starting point of a level:
In one of the levels there is a "wall of boxes" that you can use as shortcut:
When you continue the lap you will however tear down that wall:
A level with lots of dynamic objects, great fun in 2-player mode:
And finally 2 players at the starting point of a level:
Dustbin::Games on the web: https://www.dustbin-online.de/
Dustbin::Games on facebook: https://www.facebook.com/dustbingames/
Dustbin::Games on twitter: https://twitter.com/dustbingames
Dustbin::Games on facebook: https://www.facebook.com/dustbingames/
Dustbin::Games on twitter: https://twitter.com/dustbingames
Well ... the graphics ... let's just call it "coder's art" . I improved a lot in using Wings3D (my 3D editor) since the last project .
Dustbin::Games on the web: https://www.dustbin-online.de/
Dustbin::Games on facebook: https://www.facebook.com/dustbingames/
Dustbin::Games on twitter: https://twitter.com/dustbingames
Dustbin::Games on facebook: https://www.facebook.com/dustbingames/
Dustbin::Games on twitter: https://twitter.com/dustbingames
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How did you get the shadows to be illuminated a little bit? It looks like ambient lighting, but there isn't ambient support in Irrlicht paralax mapping.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Nice work, Lambda!!
Estoy muy gusta eso. (ehh I'm asian)
Estoy muy gusta eso. (ehh I'm asian)
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info