How about you build up a list of the last N positions and render them as a line strip using drawVertexPrimitiveList(). You should be able to create a scene node to do exactly that without to much trouble.
diogoecomp wrote:hello,
I would like you to give me suggestions on how to do motion trails like the ones in the picture.
thanks.
motion trails is what i need. i am watching out the solution.
i like irrlicht at my first sight, though it is the first 3d engine i have ever meet. i am new recruit in 3D engine, i am new recruit in C++, also i am new recruit to 3Dmax. however, i have a big dream of making my Aviation Management Project.
just to inform anyone who could want a solution for this problem, I used the informations of this post here http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=36113 to make the trails. by the way, using drawVertexPrimitiveList() gave me a gain of 10% relative to the code that used draw3DLine().