hello,
I would like you to give me suggestions on how to do motion trails like the ones in the picture.
thanks.
[solved] motion trail
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[solved] motion trail
Last edited by diogoecomp on Sun Nov 29, 2009 5:05 pm, edited 1 time in total.
How about you build up a list of the last N positions and render them as a line strip using drawVertexPrimitiveList(). You should be able to create a scene node to do exactly that without to much trouble.
Travis
Travis
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There should be no other suggestions, because that's the way you should do it.diogoecomp wrote:thanks Travis, I'll try that.
If anyone else has other suggestions feel free to put them here.
If you really don't feel like programming it yourself, then try out varmint's MotionTrailSceneNode.
TheQuestion = 2B || !2B
Re: motion trail
motion trails is what i need. i am watching out the solution.
i like irrlicht at my first sight, though it is the first 3d engine i have ever meet. i am new recruit in 3D engine, i am new recruit in C++, also i am new recruit to 3Dmax. however, i have a big dream of making my Aviation Management Project.
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just to inform anyone who could want a solution for this problem, I used the informations of this post here http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=36113 to make the trails. by the way, using drawVertexPrimitiveList() gave me a gain of 10% relative to the code that used draw3DLine().
thanks
thanks