low far value effects
low far value effects
using a lower far value for the came helps fps a lot but it makes the skydome dissappear, is this intended? It doesn't show even when I move close to edge of map.
-
- Admin
- Posts: 14143
- Joined: Wed Apr 19, 2006 9:20 pm
- Location: Oldenburg(Oldb), Germany
- Contact:
No, it's not intended. It should behave juut like the SkyBox, which is scaled between far and near.
Edit: I just saw that there's a radius parameter for Skydome. So you can fix this on your own very easy. So it might help people if we would add such a change, but it might also break other usage. If anyone has an idea about this, please post here.
Edit: I just saw that there's a radius parameter for Skydome. So you can fix this on your own very easy. So it might help people if we would add such a change, but it might also break other usage. If anyone has an idea about this, please post here.