low far value effects

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Chet
Posts: 53
Joined: Wed Sep 10, 2008 5:34 am

low far value effects

Post by Chet »

using a lower far value for the came helps fps a lot but it makes the skydome dissappear, is this intended? It doesn't show even when I move close to edge of map.
hybrid
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Post by hybrid »

No, it's not intended. It should behave juut like the SkyBox, which is scaled between far and near.
Edit: I just saw that there's a radius parameter for Skydome. So you can fix this on your own very easy. So it might help people if we would add such a change, but it might also break other usage. If anyone has an idea about this, please post here.
Chet
Posts: 53
Joined: Wed Sep 10, 2008 5:34 am

Post by Chet »

thanks setting radius solves the problem.
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