

I was really bored so I decided to make a Nvidia Physx wrapper for Irrlicht...unfortunately my tiny little brain couldn't stand all constant crap being shoved into it, so I didn't figure out how to load meshes

But I did, on the other hand, make a (VERY)simple physx wrapper which just uses boxes and spheres(smgr->createBoxSceneNode(), etc..) with a REALLY simple API.
My goal wasnt it to make it feature rich(well actually it was my initial goal, but that changed when I failed to load meshes


This obviously cant be used for most game types, but if you want to make some sort of minigame or whatever this could be useful.
Download v0.1
Mirror 1
Mirror 2
this SHOULD work on any platform that supports both irrlicht and Nvidia Physx, but if your using anything other than Windows, you'll have to manually build the examples
you don't need to give me credit for this..its not that great, but just don't say you made it

btw, if anyone manages to add mesh loading for this I'd be happy to post it here and give you full credit.