The Mage School
i'm getting busy recently, might need a little help especially on 3d modeling
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
this project ain't dead!
the game document!: http://reonyx.zhieng.com/ostium_gamedoc.pdf
the document isn't very complete, and sorry for my english.
the LEVEL EDITOR!!!!: http://reonyx.zhieng.com/weditor.zip
first of all, it's a very broken piece of program and it might not work properly for your project it's specially made for my own project only.
secondly, i included the character model of my game for you to test the editor.
known bug:
1. after opened a file (scene/mesh/texture) the input might not work for a while until you mouse over a GUI and move away from it.
2. may have difficulty to select a model. the solution is... turn off the grid (press G) once your scene is not empty
Some (most) features are not included because I'm not using it in my game. Maybe I won't be using terrain scene node as well but I've added it.... well...
And I might remake another level editor (not using irrlicht GUI) once I done my game. So... please help out!
p/s. I'm coding player class now!
the game document!: http://reonyx.zhieng.com/ostium_gamedoc.pdf
the document isn't very complete, and sorry for my english.
the LEVEL EDITOR!!!!: http://reonyx.zhieng.com/weditor.zip
first of all, it's a very broken piece of program and it might not work properly for your project it's specially made for my own project only.
secondly, i included the character model of my game for you to test the editor.
known bug:
1. after opened a file (scene/mesh/texture) the input might not work for a while until you mouse over a GUI and move away from it.
2. may have difficulty to select a model. the solution is... turn off the grid (press G) once your scene is not empty
Some (most) features are not included because I'm not using it in my game. Maybe I won't be using terrain scene node as well but I've added it.... well...
And I might remake another level editor (not using irrlicht GUI) once I done my game. So... please help out!
p/s. I'm coding player class now!
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
thanks. yeah it is. the source is on svn but not yet officially released.jcfalcone wrote:this is open source?
i advice you to start making the tools rather than 'game engine'. you will know what you need while developing your tools.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
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- Posts: 1638
- Joined: Mon Apr 30, 2007 3:24 am
- Location: Montreal, CANADA
- Contact:
thanks guys. hopefully i can finish the character class before xmas
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
I've just finished:
- blasting powers from character's right hand by left-clicking
- there will a cool down period after player shoot a power
- collision detection between player's skill with NPC
- time out for the powers
- rotate character based on camera movement
- move forward, backward, sides, and combination of those
- pause game
Video demo:
http://www.youtube.com/watch?v=d6XGjR3vACE (previous has error.... uploaded a new one)
- blasting powers from character's right hand by left-clicking
- there will a cool down period after player shoot a power
- collision detection between player's skill with NPC
- time out for the powers
- rotate character based on camera movement
- move forward, backward, sides, and combination of those
- pause game
Video demo:
http://www.youtube.com/watch?v=d6XGjR3vACE (previous has error.... uploaded a new one)
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
Porting the level editor to Qt
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
this project is not dead. it's being continued in silence (not really lol) and I'm currently porting the old level editor to Qt, and it's quite successful so far.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info