Post Your Irrlicht Screenshots / Render Here.

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
3D Ace
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Post by 3D Ace »

Here's another two pics i thought i might post.
They are all Russian aircraft. The wierd one is a SU-47 Berkut.
Image
Image
Sorry for the small size.
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roelor
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Post by roelor »

I wanna see them bigger ):
ent1ty
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Post by ent1ty »

Image
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

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Virion
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Post by Virion »

ent1ty wrote:Image
did you place the grass on each vertex of the terrain? it looks very uniform.
ent1ty
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Post by ent1ty »

No, I placed it every 3 irrlicht units
like a square net, if you know what i mean
http://en.fukesi.com/img/serve_pic/Square_Mesh_Net.jpg
and every place of X shape is one grass.
I'm thinking of using the rand() function to move every grass by a random offset. Should look much better.
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
Mel
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Post by Mel »

Placing the grass is a bit trikcy. In fact, the idea of getting the texture change on a per position basis is great, but the grass should be placed ABSOLUTELY randomly. And with random scales as well.

If you can place the grass in Irrlicht units, why not placing it randomly over the surface?
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Memorial76
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Post by Memorial76 »

Last edited by Memorial76 on Tue Apr 13, 2010 9:54 am, edited 1 time in total.
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CuteAlien
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Post by CuteAlien »

@Memorial76 - Hey I know that game :-)
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Memorial76
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Post by Memorial76 »

What are you tinking about?
(guess I have an idea anyway ;) )
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CuteAlien
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Post by CuteAlien »

Memorial76 wrote:What are you tinking about?
(guess I have an idea anyway ;) )
Well, looks like Catan to me, isn't it?
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Memorial76
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Post by Memorial76 »

Maybe but i don't know what "Catan" is in deed... :shock:

And I swear I made my own 3d Models (with blender) and textures with my own photos (and Gimp).
And all the source code is mine
My Gui/Event receiver Architecture Pattern (GERAP):
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Memorial76
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Post by Memorial76 »

I'va just had a look a Catan on the internet.
Now I know why you said so :wink:
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lostclimategames
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Post by lostclimategames »

ent1ty wrote:No, I placed it every 3 irrlicht units
like a square net, if you know what i mean
http://en.fukesi.com/img/serve_pic/Square_Mesh_Net.jpg
and every place of X shape is one grass.
I'm thinking of using the rand() function to move every grass by a random offset. Should look much better.
you'll also want random scale and rotation.
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ErUs
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Post by ErUs »

Image
procedural monopoly cards using render to texture and the 2d drawing tools :D
sudi
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Post by sudi »

some rendering tests
Image
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