I recently setup irrlicht in xcode 3.2. Didn't really know what I was doing but ended up getting it to work. Should be helpful. Also sorry about the empty blog, just started it .
http://karlkirch.com/blog/2010/03/10/irrlicht-xcode/
Irrlicht + Xcode 3.2
Yeah its working
It builds just fine, but integrating irrlicht into a new application in xcode was a bit tricky (at least for me).
Re: Yeah its working
In my case, i simply built a static lib from irrlicht source, and added it as prelink to the macos/iphone targets.joekarl wrote:It builds just fine, but integrating irrlicht into a new application in xcode was a bit tricky (at least for me).
L/
I also put out an example on setting up an cocoa application target to use .cpp files directly instead of having to use .mm files
http://karlkirch.com/blog/2010/03/10/bu ... xcode-3-2/
http://karlkirch.com/blog/2010/03/10/bu ... xcode-3-2/