@Cloudef: that's nice. I would like to integrate AngelScript into my framework as well, do you provide the sourcecode of your project? Would be useful as a starting point and example.
This project is currently called: Command and Conquer Deck Fight
It's developing for almost a year now, it's going slowly last months since I can't find enough free time. Since I am not graphical designer I can only show template graphic that I am currently using. Of course I am not here to earn screen shoot of the month just to show that there is some one who make game of that type with Irrlicht. Oh and don't graphic fool you, there are more than 6000 lines of code beneath it. Congratulations all others that are posted before me, screen shoots looks amazing. And yes I have EA permission to use their graphic as long game stays free.
Just finished some post-processing stuff in my engine, here you see "ARES Glass", it blurs what is underneath the GUI later based on the GUI's alpha channel. Right now the alpha is getting messed up for the GUI, so I'll have to fix it later. (I belive it is the same as the issue I explained here)