Screenshot of the Month April-June 2010 [Winner!]

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for January, vote for February, submit for March

Best screenshot in Q2/2010

Poll ended at Sun Jul 11, 2010 9:02 pm

DGENXP - RPG Builder in Action
9
21%
rrg - Western Mini Golf
5
12%
Firgof - planet shaders
5
12%
luthyr - Senior project game
0
No votes
devsh - Quick port
1
2%
Brent Kohain - Marble Run
0
No votes
Eigen - Front Warrior
3
7%
stefbuet - ion thruster
1
2%
wing64 - Ready to fight
9
21%
borges - humble screen
10
23%
 
Total votes: 43

stefbuet
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Posts: 495
Joined: Sun Dec 09, 2007 4:13 pm
Location: france

Post by stefbuet »

Here is a simulation I've just made in 1 week to illustrate a project I had to do for my engineering school. I'll use this during the oral representation.

It simulate an ion thruster (used by spaceships), and you can enable or not a lot of parameters to see how it's working.

I'm using Irrlicht 1.7 / Irrklang / Newton game dynamics.
I'll post a video later, because a screenshot is not so representative of it, in fact there are a lot of mouvements.

red:electrons
green : Xenon atoms
blue : Xenon ions
blue + glow : Accelerated xenon ions

Image
wing64
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Posts: 242
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Location: Thailand
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Post by wing64 »

Ready to Fight (Opposite camera view)
Engine: irrlicht, physx and arsa framework. :D

Image
Last edited by wing64 on Mon Jun 07, 2010 9:38 am, edited 1 time in total.
Kalango
Posts: 157
Joined: Thu Apr 26, 2007 12:46 am

Post by Kalango »

wing64 wrote:Read to Fight (Opposite camera view)
Engine: irrlicht, physx and arsa framework. :D

Image
Dude! Give us more info! That looks pretty damm cool!
BlindSide
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Location: NZ!

Post by BlindSide »

wing64 is back to win all the screenshot comps again. :P

Nice job wing
ShadowMapping for Irrlicht!: Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
wing64
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Post by wing64 »

Thanks Kalango and BlindSide.
Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Post by Mel »

A couple of questions:

those models look highly detailed, are you using any shader to accelerate the skin calculations?

And

Are you using any frustum wrapping algorithm (LiSPSM, TSM...)for the shadowmapping?

Other than that, congratulations, i wish i could make some screens like that :)
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
borges
Competition winner
Posts: 25
Joined: Wed Feb 10, 2010 10:47 am

Post by borges »

wow that was awesome!
really shy to publish my humble screen here after wing64

Image

here is 31/05/2010 - 21:22
MSN: victorborges at live dot com
www.vhborges.com
DtD
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Post by DtD »

A challenger has appeared!
wing64
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Posts: 242
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Location: Thailand
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Post by wing64 »

@Mel
1. Yes, I used normalmap technique. http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=21186
2. PSSM for shadow mapping. http://appsrv.cse.cuhk.edu.hk/~fzhang/pssm_project/

Thanks for question. :D
Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Post by Mel »

Very interesting! :) Thanks for your answers.
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
borges
Competition winner
Posts: 25
Joined: Wed Feb 10, 2010 10:47 am

Post by borges »

result?
MSN: victorborges at live dot com
www.vhborges.com
hybrid
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Post by hybrid »

Yeah, sorry. I'm late again with this, hopefully have some time over the weekend to start the voting.
stefbuet
Competition winner
Posts: 495
Joined: Sun Dec 09, 2007 4:13 pm
Location: france

Post by stefbuet »

Let's vote for my ion thruster simulation, it will revolutionize you life if you do so :shock:
Escen
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Posts: 167
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Location: the Netherlands
Contact:

Post by Escen »

it will revolutionize you life if you do so
Ohh Yes... I can feel the Power!! Where can I vote?
andres
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Posts: 78
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Location: Guarapuava/Brazil
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Post by andres »

parabéns borges! :D
Prof. Andres Jessé Porfirio
Federal Technological University of Parana (UTFPR)
www.andresjesse.com
http://irrrpgbuilder.sourceforge.net

Image
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