irrlicht game on android
irrlicht game on android
hi,
i finally finished something using irrlicht engine
it's 2d android game
solitaire (70 game types) -- i ported my old solitaire code from the pocket pc (c++)
http://www.munchyapps.com
i stripped out most of the engine features to make it lite. and added a SpriteBatch manager for faster 2d rendering.
there was a post somewhere (irrlicht for android -- i used his branch)
thanks to everyone, especially the irrlicht maintainers.
m
i finally finished something using irrlicht engine
it's 2d android game
solitaire (70 game types) -- i ported my old solitaire code from the pocket pc (c++)
http://www.munchyapps.com
i stripped out most of the engine features to make it lite. and added a SpriteBatch manager for faster 2d rendering.
there was a post somewhere (irrlicht for android -- i used his branch)
thanks to everyone, especially the irrlicht maintainers.
m
-
- Posts: 222
- Joined: Mon Jan 19, 2009 10:03 pm
- Location: Miami, Florida
- Contact:
-
- Posts: 208
- Joined: Sun Apr 02, 2006 9:20 pm
> i tried this one http://irrlicht.sourceforge.net/phpBB2/ ... sc&start=0grumpymonkey wrote:sooooo... you don't know?i think i did.
> but i also tried the one of the branch in the svn server which had OGLES1.0 videodriver for iphone
i was able to compile both, with modifications
so yes.. i don't know or i don't remember which one i finally used. --- but does it really matter?
-
- Posts: 13
- Joined: Sun Feb 28, 2010 3:01 pm
- Location: Oklahoma
- Contact:
Hey m4rvin,
Could you maybe help out a fellow android/irrlicht developer?. I have a problem that I am having trouble with.
I am using the android port
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=37235
After running on my Motorola Droid for a while the screen goes white. The game is still running because I can hear the sound effects when I toss comets etc. I assume it has something to do with losing the opengl surface. Did you run into this problem?.
It doesn't do it in the emulator and it is proving hard to track down.
Any suggestions on sites to get help?
Could you maybe help out a fellow android/irrlicht developer?. I have a problem that I am having trouble with.
I am using the android port
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=37235
After running on my Motorola Droid for a while the screen goes white. The game is still running because I can hear the sound effects when I toss comets etc. I assume it has something to do with losing the opengl surface. Did you run into this problem?.
It doesn't do it in the emulator and it is proving hard to track down.
Any suggestions on sites to get help?
android apps and games http://www.roguetreasure.com
yes, this has got to do with losing the opengl surface.. and as a result, losing all loaded textures. the irrlicht port didn't reload the texture automatically.roguetreasure wrote:Hey m4rvin,
I assume it has something to do with losing the opengl surface. Did you run into this problem?.
i simply reloaded all the textures when the GLSurfaceView gets recreated.
for my game, i only had 1 texture so this wasn't too difficult to manage.