Discussion about everything. New games, 3d math, development tips...
kazymjir
Posts: 727 Joined: Sat Feb 20, 2010 4:05 pm
Location: Munich, Bayern
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by kazymjir » Sun Jun 06, 2010 8:05 pm
Maybe it's not about programming, but I think we have here some physicists, that can understand that image
stefbuet
Competition winner
Posts: 495 Joined: Sun Dec 09, 2007 4:13 pm
Location: france
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by stefbuet » Sun Jun 06, 2010 8:14 pm
nice one
ArakisTheKitsune
Posts: 73 Joined: Sat Jun 27, 2009 6:52 am
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by ArakisTheKitsune » Tue Jun 29, 2010 8:04 am
I made these two some time ago, it's not much but it can be fun ^^
Knowledge is power, understanding is wisdom.
slavik262
Posts: 753 Joined: Sun Nov 22, 2009 9:25 pm
Location: Wisconsin, USA
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by slavik262 » Tue Jun 29, 2010 11:50 am
Hello World code that never ever exits thanks to that wonderful goto?
Acki
Posts: 3496 Joined: Tue Jun 29, 2004 12:04 am
Location: Nobody's Place (Venlo NL)
Contact:
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by Acki » Tue Jun 29, 2010 11:59 am
slavik262 wrote: Hello World code that never ever exits thanks to that wonderful goto?
I guess this is the funny part about it !?!?!
btw, they are both exactly the same code, just with a different description...
Brainsaw
Posts: 1177 Joined: Wed Jan 07, 2004 12:57 pm
Location: Bavaria
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by Brainsaw » Tue Jun 29, 2010 12:56 pm
Reminds me of the Hello World code of Brainfuck (
http://en.wikipedia.org/wiki/Brainfuck ):
Code: Select all
+++++ +++++ initialize counter (cell #0) to 10
[ use loop to set the next four cells to 70/100/30/10
> +++++ ++ add 7 to cell #1
> +++++ +++++ add 10 to cell #2
> +++ add 3 to cell #3
> + add 1 to cell #4
<<<< - decrement counter (cell #0)
]
> ++ . print 'H'
> + . print 'e'
+++++ ++ . print 'l'
. print 'l'
+++ . print 'o'
> ++ . print ' '
<< +++++ +++++ +++++ . print 'W'
> . print 'o'
+++ . print 'r'
----- - . print 'l'
----- --- . print 'd'
> + . print '!'
> . print '\n'
ent1ty
Competition winner
Posts: 1106 Joined: Sun Nov 08, 2009 11:09 am
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by ent1ty » Mon Jul 12, 2010 11:00 pm
something i just made up while thinking and falling asleep at the same time
Hope i didn't insult anybody
DtD
Posts: 264 Joined: Mon Aug 11, 2008 7:05 am
Location: Kansas
Contact:
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by DtD » Tue Jul 13, 2010 4:49 am
That's right! There is only God, no gods.
But seriously, necessary?
Bate
Posts: 364 Joined: Sun Nov 01, 2009 11:39 pm
Location: Germany
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by Bate » Tue Jul 13, 2010 5:46 am
Never take advice from someone who likes to give advice, so take my advice and don't take it.
d3jake
Posts: 198 Joined: Sat Mar 22, 2008 7:49 pm
Location: United States of America
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by d3jake » Thu Jul 15, 2010 7:40 pm
From the IRC channel:
<d3jake> I figured out why I have a tendency to capitalize the first two letters of words sometimes:
<Petskull> slow on the shift key?
<d3jake> IAnimatedMesh, ISceneNode, IRigidBody....
The Open Descent Foundation is always looking for programmers!
http://www.odf-online.org
"I'll find out if what I deleted was vital here shortly..." -d3jake
ent1ty
Competition winner
Posts: 1106 Joined: Sun Nov 08, 2009 11:09 am
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by ent1ty » Mon Jul 19, 2010 2:55 pm
Brainsaw: that was awesome
Anyway, i got an idea and did a bit of work in GIMP, and here's the result:
if you are interested in putting this into your signature, here is the link for the image:
http://img837.imageshack.us/img837/8063/84821773.png
hope you like it
Brainsaw
Posts: 1177 Joined: Wed Jan 07, 2004 12:57 pm
Location: Bavaria
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by Brainsaw » Tue Jul 20, 2010 5:42 am
@ent1ty: that's nice. Maybe I'll integrate something similar into my signature image. I think a text like "void *someData; (proud ANSI C coder)" would be OK. Thanks for the idea.
ent1ty
Competition winner
Posts: 1106 Joined: Sun Nov 08, 2009 11:09 am
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by ent1ty » Tue Jul 20, 2010 3:50 pm
Brainsaw: yeah, that'd be nice