I am making simple project of skatebaording game
And i have to know which physic isn't very hard and ideal for
simple projects
here is the screenshot [and a bit offtopic ] of IrrEdit map
i want to make simple collison between part o a skateboard model and that will be step to "jump" of skateboard model... + simple rotate animations by X, Z and Y vectors...
i would suggest irrbullet. it is very easy to integrate and opensource (both the wrapper & engine). On top of it this wrapper exposes underlying bullet object pointer also which i feel is great. give it a try.
serengeor wrote:Why don't you search for it and look for yourself, your hands shouldn't fall off because of that, right?
right but i'm at friend's pc and here is very slooooooooow internet cnnection + i don't have time here to look at physics anegine but when i'll go back home i'll serach for tutorials...