Post your Irrlicht gameplay video here
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Lil Margin
- Posts: 212
- Joined: Sun Jul 19, 2009 4:24 am
- Location: Netherlands Antilles, Curacao
Hi. Here is a video of crash damage, shooting, tanks, and aircraft in my combat game:
http://www.youtube.com/watch?v=bX-9wDfzFvk
The weather manager sometimes glitched up and made those white squares on the screen. Working on fixing that now. ^^;
http://www.youtube.com/watch?v=bX-9wDfzFvk
The weather manager sometimes glitched up and made those white squares on the screen. Working on fixing that now. ^^;
http://www.youtube.com/watch?v=v6a6GtkzPow
Very very very old project, when I was 16.
Flame is based on song spectrum (FFT).
EDIT:
sorry, YouTube removed my audiotrack
here is version with sound:
http://w538.wrzuta.pl/film/00vVLQYQqfI/ ... ectrum_fft
Very very very old project, when I was 16.
Flame is based on song spectrum (FFT).
EDIT:
sorry, YouTube removed my audiotrack
here is version with sound:
http://w538.wrzuta.pl/film/00vVLQYQqfI/ ... ectrum_fft
Also posted this in my project announcement. just a little testing with the flamethrower
http://www.youtube.com/watch?v=snYGEC4aSVA
http://www.youtube.com/watch?v=snYGEC4aSVA
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
ARSA framework.
http://www.youtube.com/watch?v=ubUidRkIsEA
Rendering: irrlicht
Physics: PhysX
Framework: ARSA
http://www.youtube.com/watch?v=ubUidRkIsEA
Rendering: irrlicht
Physics: PhysX
Framework: ARSA
interestingwing64 wrote:ARSA framework.
http://www.youtube.com/watch?v=ubUidRkIsEA
Rendering: irrlicht
Physics: PhysX
Framework: ARSA
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
Nice video. I guess this is the first "third marble shooter"Sudi wrote:Also posted this in my project announcement. just a little testing with the flamethrower
http://www.youtube.com/watch?v=snYGEC4aSVA
My demo: http://www.youtube.com/watch?v=k4Q_D2WF0fM
sorry for the video quality, and no sound.
sorry for the video quality, and no sound.
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
here is a video of what I posted in the screen shots competition:
http://www.youtube.com/watch?v=xoTMdEoMlhQ
dual paraboloid mapping used to do some reflexion and shadow (variance shadow mapping with 3x3 percentage closer filter).

http://www.youtube.com/watch?v=xoTMdEoMlhQ
dual paraboloid mapping used to do some reflexion and shadow (variance shadow mapping with 3x3 percentage closer filter).

