If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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anewlyfe
- Posts: 6
- Joined: Thu Dec 09, 2010 3:01 am
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by anewlyfe »
I want to rotate camera around a node just like what they doing on neo in matrix the movie
Which variables required to do this, what is the formula ?
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Radikalizm
- Posts: 1215
- Joined: Tue Jan 09, 2007 7:03 pm
- Location: Leuven, Belgium
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by Radikalizm »
you can achieve this effect by creating a fly circle animator and applying it to your camera
it will need some tweaking if you want a matrix-like effect, but i'm gonna leave that up to you
good luck
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anewlyfe
- Posts: 6
- Joined: Thu Dec 09, 2010 3:01 am
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by anewlyfe »
Radikalizm wrote:you can achieve this effect by creating a fly circle animator and applying it to your camera
it will need some tweaking if you want a matrix-like effect, but i'm gonna leave that up to you
good luck
omg easy like that? xD
maybe, basic rotation animator could do this. that one we using on clouds.
i will feedback
thanks 4 answer btw, u gave me the idea
![Very Happy :D](./images/smilies/icon_biggrin.gif)
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macron12388
- Posts: 126
- Joined: Wed Sep 29, 2010 8:23 pm
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by macron12388 »
and here I thought this was going to be a discussion about how to rotate nodes using MATHEMATICAL matrices....
![Laughing :lol:](./images/smilies/icon_lol.gif)