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Can someone post the source to their game so I can steal it?
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sure... thing buddy!
game_source.h
game_source.cpp
![Very Happy :D](./images/smilies/icon_biggrin.gif)
game_source.h
Code: Select all
void gameStart();
Code: Select all
void gameStart()
{ };
int main()
{
gameStart();
return 0;
};
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it's ok, I was kidding anyway. I'd rather struggle and learn it the hard way. (I understand irrlicht pretty well, my problems are mainly with the outside stuff I've been trying to use with it) Thanks for the offer though!
If anybody knows a secret trick to using irrbullet with MSVC 2008 express though, that's what I need; my libs are linked correctly, but I still get linker errors.
If anybody knows a secret trick to using irrbullet with MSVC 2008 express though, that's what I need; my libs are linked correctly, but I still get linker errors.
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- Posts: 363
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there is a certain order you need to link the libraries in.jibblesmgee wrote:it's ok, I was kidding anyway. I'd rather struggle and learn it the hard way. (I understand irrlicht pretty well, my problems are mainly with the outside stuff I've been trying to use with it) Thanks for the offer though!
If anybody knows a secret trick to using irrbullet with MSVC 2008 express though, that's what I need; my libs are linked correctly, but I still get linker errors.
i am not sure how you do that in MSVC but in only use the code::blocks
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- Posts: 42
- Joined: Thu Jan 06, 2011 9:12 am
jibblesmgee wrote:it's ok, I was kidding anyway. I'd rather struggle and learn it the hard way. (I understand irrlicht pretty well, my problems are mainly with the outside stuff I've been trying to use with it) Thanks for the offer though!
If anybody knows a secret trick to using irrbullet with MSVC 2008 express though, that's what I need; my libs are linked correctly, but I still get linker errors.
The libraries should be linked in this order:
libirrBullet.lib, libbulletdynamics.lib, libbulletsoftbody.lib
libGIMPACTUtils.lib (if you use GImpact),
liblinearmath.lib, libbulletcollision.lib
You will find this in ReadMe.txt and the irrBullet FAQ.
I'll try to get MSVC 2008 and 2010 projects done for the examples in the next release.
- Josiah