(other guest than the OP)
I just wanted to remark that I'm impressed with this community. The guy starting this thread asked a question so clueless it would have gotten him tarred and feathered on a lot of sites (say, GameDev.net), yet he got good, helpful responses from you people. Awesome!
why using so much compilcated code ?
Sure. Thanks again for the help. I hope I'll be able one day to do more than a single cube rotating
I know a little about java and C and total newbie to C++ (I only used basic class declaration, like porting java to c). I gave some try with SDL, but it's painfull since you have to do almost all things (3D maths ).
I'll give a try to Irrlicht once I'll understand how to use it (btw I'll go to right section to ask for, else I'll make OT inside OT ).
I know a little about java and C and total newbie to C++ (I only used basic class declaration, like porting java to c). I gave some try with SDL, but it's painfull since you have to do almost all things (3D maths ).
I'll give a try to Irrlicht once I'll understand how to use it (btw I'll go to right section to ask for, else I'll make OT inside OT ).