I was wondering, why is the skydome set to static, but the skybox is not?
IMHO both should be static, but perhaps there's some disadvantage I don't know of...
Sky box not EHM_STATIC?
Hardware mapping is useful only for high poly meshes, so i guess that's why
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!