Cross Platform GUI

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Alpha Omega
Posts: 288
Joined: Wed Oct 29, 2008 12:07 pm

Cross Platform GUI

Post by Alpha Omega »

I am looking for a free to use library that offers cross platform Graphic User Interface Support. I want to make something similar to using Windows Forms for .NET. Anyone have any good ones?
fmx

Re: Cross Platform GUI

Post by fmx »

Radikalizm
Posts: 1215
Joined: Tue Jan 09, 2007 7:03 pm
Location: Leuven, Belgium

Re: Cross Platform GUI

Post by Radikalizm »

fmx wrote:Qt?
http://qt.nokia.com/
I'm going to advise Qt as well, doesn't work as intuitively as WinForms and needs some getting used to, but it's a good alternative
eye776
Posts: 94
Joined: Sun Dec 28, 2008 11:07 pm

Re: Cross Platform GUI

Post by eye776 »

Lazarus works ok and it's very much cross platform if you're cool with using your C++ application as a .so or .dll.( That and you don't mind writing your front-end in pascal :P ).
Well, at least that's what I use for my latest pet irrilcht project (it's some kind of animation/skeleton/material hybrid editor).

Other than that Qt or FLTK are OK.
FLTK might be interesting if you're used to irrlicht's GUI, IMHO they work in a pretty similar way :)
Virion
Competition winner
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Joined: Mon Dec 18, 2006 5:04 am

Re: Cross Platform GUI

Post by Virion »

Qt is pretty huge in size (depends on how many component you included in your project). but it has a pretty neat editor which is definitely a plus for me. won't use it for in-game though only for tools-making such as level editor.
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