Cross Platform GUI
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- Posts: 288
- Joined: Wed Oct 29, 2008 12:07 pm
Cross Platform GUI
I am looking for a free to use library that offers cross platform Graphic User Interface Support. I want to make something similar to using Windows Forms for .NET. Anyone have any good ones?
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- Posts: 1215
- Joined: Tue Jan 09, 2007 7:03 pm
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Re: Cross Platform GUI
I'm going to advise Qt as well, doesn't work as intuitively as WinForms and needs some getting used to, but it's a good alternativefmx wrote:Qt?
http://qt.nokia.com/
Re: Cross Platform GUI
Lazarus works ok and it's very much cross platform if you're cool with using your C++ application as a .so or .dll.( That and you don't mind writing your front-end in pascal ).
Well, at least that's what I use for my latest pet irrilcht project (it's some kind of animation/skeleton/material hybrid editor).
Other than that Qt or FLTK are OK.
FLTK might be interesting if you're used to irrlicht's GUI, IMHO they work in a pretty similar way
Well, at least that's what I use for my latest pet irrilcht project (it's some kind of animation/skeleton/material hybrid editor).
Other than that Qt or FLTK are OK.
FLTK might be interesting if you're used to irrlicht's GUI, IMHO they work in a pretty similar way
Re: Cross Platform GUI
Qt is pretty huge in size (depends on how many component you included in your project). but it has a pretty neat editor which is definitely a plus for me. won't use it for in-game though only for tools-making such as level editor.
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