Hi
I have tried compiling it with the XDK about a zillion compiler errors. Is there a VCPROJ for the xbox or do I need to clean it up myself?
Any ideas on how to get it to compile?
how to compile irrlicht for xbox? with XDK
-
demogorgon
- Posts: 8
- Joined: Tue Oct 26, 2004 7:17 pm
-
demogorgon
- Posts: 8
- Joined: Tue Oct 26, 2004 7:17 pm
Got it to compile now.
Had to comment out D3DXAssebleShader anyone know where I can find that one in the .h files?
Also get linker errors now. unresolved externals on
bool CVideoDirectX8::initDriver(const core::dimension2d<s32>& screenSize, HWND hwnd,
u32 bits, bool fullScreen, bool pureSoftware, bool vsync)
Any guesses?
Had to comment out D3DXAssebleShader anyone know where I can find that one in the .h files?
Also get linker errors now. unresolved externals on
bool CVideoDirectX8::initDriver(const core::dimension2d<s32>& screenSize, HWND hwnd,
u32 bits, bool fullScreen, bool pureSoftware, bool vsync)
Any guesses?