hi
does anybody use this Terrain Generator and may tell something about [/url]
nem,s Terrain Generator
nem,s Terrain Generator
sorry for my english...it,s not my native language so I may make som mistakes
Check out www.3dlinks.com
On the menu on the left, highlight 3D SOFTWARE and the select Landscape.
Lots of good apps there, including Terragen and T2
On the menu on the left, highlight 3D SOFTWARE and the select Landscape.
Lots of good apps there, including Terragen and T2
you could also try http://www.freeworld3d.org
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terrain links
yay, was a bit lost with that Nem stuff...
Is nemesis!
seems he has changed the name lately...
Ok, a bunch of terrain tools here. I'll add to the sticky thread....
Oops, and needda upload certain tools not easily available or hard to get, and put the link in sticky too...had forgotten... ooops.
nemesis tools (ok,ok...Nem...) are done for the initial wish of making tools for Counter Strike... he has others but seems the terrain editor is of the likes of many...Looks like this one is for generating the actual BMP, not the mesh, but I think Irrlicht does that. Sorry if I'm a bit ignorant bout irrlicht itself.
http://countermap.counter-strike.net/Ne ... ex.php?p=8
dunno if this would be of use ... :
http://www.vb3d.com/TGen1.html
http://www.gentrycitylimits.com/FreeWar ... twareD.htm
a great link all about terrain generation.
http://www.vterrain.org/index.html
To mention that dem files are since long ago , maps to load in dem viewers, and are quite accurate terrains that exist in real life. Several terrain tools can open dem files. I think Terragen is one (terragen allways was free for non comercial, dunno now...)
A viewer and converter of dem files (I thinkit exports to bitmap! But also can export the whole thing as textured vrml files, and even make fly-by in mpg and avi format...worth a look. ) :
http://www.visualizationsoftware.com/3dem.html
kashmir3d, japanese tool, was free for all, at least when I remember, it's said to do raytraced terrains...sure is not of much use for Irrlicht, though it read dem files (surely u can generate from scratch) But i also put this tools in case u do skyboxes with mountains and that...
http://www.kashmir3d.com/index-e.html
I maybe wrong, but this thing seems to write height field maps in tga format. Is linux/unix only. But the other's are mostly only windows based, so...is good to put here (hmmm...looks nice, has also a 3d viewer, which imho is quite useful...Terragen does it too, and much more, of course.) :
http://terraform.sourceforge.net/
Definitely useful for linux users. TGA export(the heightmap, I suppose), and just look at the really nice screenshots..u can see even the wires of the preview :
http://terraform.sourceforge.net/tf_screens.html
yay. Supports also mpeg animation output...rellly nice .
being in sourceforge, must be open source...great.
Now, ye old thing, everlasting freeware : Wilbur
It can export a 3d file(obj, dxf, pov, raw...etc...). A bitmap (supposedly heightfield)(tga, bmp, pcx..etc...) .
http://www.ridgecrest.ca.us/~jslayton/wilbur.html
Finally, a very powerful one. But i put it the last as is for non comercial use. I ten to not like using this types of licenses, as , while it's rare, sometimes I have the chance to sell a model, etc, that was started for free...i really hate to see I can't as was made with non comercial license tool. But ok, here are a lot of open source or freeware game projects, so let's go and add it :
http://www.planetside.co.uk/terragen/
Bleh, not sure if all this junk words is of any use...I am not an irrlicht user, I don't know how it works internally, and in stuff like terrain and lightmaps , uvs and multitexturing, I'm specially lost.
Do u think it worth the space putting a link to thi sthread in Sticky faq and/or tools? Of course, not to paste the paragraph, is too dirty and I'm trying to keep those to sticky threads quite clean only the very esential info bout each link, to ease finding stuff...May then a link to this thread be ok?
Is nemesis!
seems he has changed the name lately...
Ok, a bunch of terrain tools here. I'll add to the sticky thread....
Oops, and needda upload certain tools not easily available or hard to get, and put the link in sticky too...had forgotten... ooops.
nemesis tools (ok,ok...Nem...) are done for the initial wish of making tools for Counter Strike... he has others but seems the terrain editor is of the likes of many...Looks like this one is for generating the actual BMP, not the mesh, but I think Irrlicht does that. Sorry if I'm a bit ignorant bout irrlicht itself.
http://countermap.counter-strike.net/Ne ... ex.php?p=8
dunno if this would be of use ... :
http://www.vb3d.com/TGen1.html
http://www.gentrycitylimits.com/FreeWar ... twareD.htm
a great link all about terrain generation.
http://www.vterrain.org/index.html
To mention that dem files are since long ago , maps to load in dem viewers, and are quite accurate terrains that exist in real life. Several terrain tools can open dem files. I think Terragen is one (terragen allways was free for non comercial, dunno now...)
A viewer and converter of dem files (I thinkit exports to bitmap! But also can export the whole thing as textured vrml files, and even make fly-by in mpg and avi format...worth a look. ) :
http://www.visualizationsoftware.com/3dem.html
kashmir3d, japanese tool, was free for all, at least when I remember, it's said to do raytraced terrains...sure is not of much use for Irrlicht, though it read dem files (surely u can generate from scratch) But i also put this tools in case u do skyboxes with mountains and that...
http://www.kashmir3d.com/index-e.html
I maybe wrong, but this thing seems to write height field maps in tga format. Is linux/unix only. But the other's are mostly only windows based, so...is good to put here (hmmm...looks nice, has also a 3d viewer, which imho is quite useful...Terragen does it too, and much more, of course.) :
http://terraform.sourceforge.net/
Definitely useful for linux users. TGA export(the heightmap, I suppose), and just look at the really nice screenshots..u can see even the wires of the preview :
http://terraform.sourceforge.net/tf_screens.html
yay. Supports also mpeg animation output...rellly nice .
being in sourceforge, must be open source...great.
Now, ye old thing, everlasting freeware : Wilbur
It can export a 3d file(obj, dxf, pov, raw...etc...). A bitmap (supposedly heightfield)(tga, bmp, pcx..etc...) .
http://www.ridgecrest.ca.us/~jslayton/wilbur.html
Finally, a very powerful one. But i put it the last as is for non comercial use. I ten to not like using this types of licenses, as , while it's rare, sometimes I have the chance to sell a model, etc, that was started for free...i really hate to see I can't as was made with non comercial license tool. But ok, here are a lot of open source or freeware game projects, so let's go and add it :
http://www.planetside.co.uk/terragen/
Bleh, not sure if all this junk words is of any use...I am not an irrlicht user, I don't know how it works internally, and in stuff like terrain and lightmaps , uvs and multitexturing, I'm specially lost.
Do u think it worth the space putting a link to thi sthread in Sticky faq and/or tools? Of course, not to paste the paragraph, is too dirty and I'm trying to keep those to sticky threads quite clean only the very esential info bout each link, to ease finding stuff...May then a link to this thread be ok?
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
Definitely, I'll be adding to the tools sticky. here there are the most famous tools for it. can be useful to anyone digging for tools to generate the bitmaps and/or previewing easily in 3d. Also, Terragen is supported mac/win, and terraform in Linux, while most the others are for windows. Mostly there's a solution for each platform then.
Geofract is shareware, though...
I had a feel I was leaving so many out of the old ones. So, browsed a bit more, here some of the remaining :
gensurf. But what it does is output a quake3 and some others *.map file. Not of much use, but is said to be good....Not for the purpose in irrlicht.
http://tarot.telefragged.com/gensurf/index.shtml
I didn't know this following tiny thingie, and seems rather good and powerful for the actual heightmap generation and powerful manipulation.Definitely worth a look...canbe compiled in win and linux, and I suppose binaries are included...can treat huge maps.... "HME is built on the KISS (Keep It Simple, Stupid) principle" ...so, expect it to be easy to handle
http://hme.sourceforge.net/
a fractal terrain generator (c++ sources)
http://www.penguintown.net/Graphics/
What seems to be a very nice and featured thing, also for heightmap generation. PnP terrain generation, there's a "free comunity" version, that does not require registration, though they put u th eoption just as they like to know what ur doing with it, but they don't force u to.
http://www.pnp-terraincreator.com/home. ... tion=start
A terrain texture generation tool but seems it does many more things...worth a look.
http://www.toymaker.info/html/texgen.html
free tool. Scape maker. I think generates the heightfield and allows visualization.
http://www.dplate.de/scapemaker/index_e.html
This heightfield generator is shareware, but seems perfectly usable, and seems from the intro paragraph, the author wants u to use it and if u want, a feedback...Support for erosion, etc, like some other that i have listed.
"World Machine is currently being used in numerous commercial games to assist in the map and terrain creation process."
http://www.world-machine.com/
Some of this latest have been found through 3d links list.
Well, I think this area is more or less covered, too. Adding a link to this thread in tools sticky....
Geofract is shareware, though...
I had a feel I was leaving so many out of the old ones. So, browsed a bit more, here some of the remaining :
gensurf. But what it does is output a quake3 and some others *.map file. Not of much use, but is said to be good....Not for the purpose in irrlicht.
http://tarot.telefragged.com/gensurf/index.shtml
I didn't know this following tiny thingie, and seems rather good and powerful for the actual heightmap generation and powerful manipulation.Definitely worth a look...canbe compiled in win and linux, and I suppose binaries are included...can treat huge maps.... "HME is built on the KISS (Keep It Simple, Stupid) principle" ...so, expect it to be easy to handle
http://hme.sourceforge.net/
a fractal terrain generator (c++ sources)
http://www.penguintown.net/Graphics/
What seems to be a very nice and featured thing, also for heightmap generation. PnP terrain generation, there's a "free comunity" version, that does not require registration, though they put u th eoption just as they like to know what ur doing with it, but they don't force u to.
http://www.pnp-terraincreator.com/home. ... tion=start
A terrain texture generation tool but seems it does many more things...worth a look.
http://www.toymaker.info/html/texgen.html
free tool. Scape maker. I think generates the heightfield and allows visualization.
http://www.dplate.de/scapemaker/index_e.html
This heightfield generator is shareware, but seems perfectly usable, and seems from the intro paragraph, the author wants u to use it and if u want, a feedback...Support for erosion, etc, like some other that i have listed.
"World Machine is currently being used in numerous commercial games to assist in the map and terrain creation process."
http://www.world-machine.com/
Some of this latest have been found through 3d links list.
Well, I think this area is more or less covered, too. Adding a link to this thread in tools sticky....
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com