IrrBullet or just plain bullet? Which is the best way?

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Cube_
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IrrBullet or just plain bullet? Which is the best way?

Post by Cube_ »

Title.
should I use IrrBullet or Just Plain Bullet. I have a hard time deciding....
"this is not the bottleneck you are looking for"
mongoose7
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Re: IrrBullet or just plain bullet? Which is the best way?

Post by mongoose7 »

If you're a man, you will just use Bullet.
Radikalizm
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Re: IrrBullet or just plain bullet? Which is the best way?

Post by Radikalizm »

Plain bullet really isn't hard to learn or implement, it's all pretty straight-forward once you get used to the concepts of a physics engine
I'd say go for vanilla bullet and implement some minimal functions for doing vector and quaternion conversion, you'll be good to go once you get that done
serengeor
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Re: IrrBullet or just plain bullet? Which is the best way?

Post by serengeor »

Radikalizm wrote:I'd say go for vanilla bullet and implement some minimal functions for doing vector and quaternion conversion, you'll be good to go once you get that done
What exactly is vanilla bullet?
Working on game: Marrbles (Currently stopped).
Radikalizm
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Re: IrrBullet or just plain bullet? Which is the best way?

Post by Radikalizm »

serengeor wrote:
Radikalizm wrote:I'd say go for vanilla bullet and implement some minimal functions for doing vector and quaternion conversion, you'll be good to go once you get that done
What exactly is vanilla bullet?
vanilla == regular :p it's an expression
serengeor
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Re: IrrBullet or just plain bullet? Which is the best way?

Post by serengeor »

Radikalizm wrote:
serengeor wrote:
Radikalizm wrote:I'd say go for vanilla bullet and implement some minimal functions for doing vector and quaternion conversion, you'll be good to go once you get that done
What exactly is vanilla bullet?
vanilla == regular :p it's an expression
I see, didn't know that :)
I'll agree than, use vanilla (haha, learned something new :D) bullet to get full control. Bullet was the first engine that I got to work and it wasn't that hard to implement after I found some minimal samples and adopted/extended them to my needs.
Working on game: Marrbles (Currently stopped).
mongoose7
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Re: IrrBullet or just plain bullet? Which is the best way?

Post by mongoose7 »

Vanilla = plain. Like vanilla ice-cream - no chocolate!
Granyte
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Re: IrrBullet or just plain bullet? Which is the best way?

Post by Granyte »

if you need some really simple functionality only go for the wrappers they cover and abstract it quite well if you ever plan to use some of the more advanced feature go for pure bullet anyway you will end up writing your own wrapper
Cube_
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Re: IrrBullet or just plain bullet? Which is the best way?

Post by Cube_ »

nah. I will need more than simple. thanks for the help guys! Then that is what I'll do :D
"this is not the bottleneck you are looking for"
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