while programming for my latest game i have noticed a few issues when playing the game on High quality. High quality as in the nVidia control panel high quality.
When i set my preference to quality over performance strange white lines appears on the borders of my objects.
What i'd like to know is why this is happening.
This is what the game looks like when i have my nVidia settings to quality over performance.

Performance over quality.

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All the textures are 16x16 and so is the block size also they all support alpha.
If you need anymore information let me know
edit: I dont know if this problem persists on ATI or Intel Graphics Cards.
Thanks for all the help you can give me.