tapeworm
Re: tapeworm
"Lego Millennium Falcon Stop Motion Assembly 3d"
http://vimeo.com/36768371
http://vimeo.com/36768371
Re: tapeworm
Cool indeed!
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Re: tapeworm
Yay!
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Re: tapeworm
Looks very similar to one of Irrlicht forum threads
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Re: tapeworm
lawl.
I have seen many topics like that on ALL kinds of forums about any kind of project (from programming to painting and modding games....)
and I find them HILARIOUS
I have seen many topics like that on ALL kinds of forums about any kind of project (from programming to painting and modding games....)
and I find them HILARIOUS
"this is not the bottleneck you are looking for"
Re: tapeworm
What i find most fun of that kind of threads is that the guy who writes them seems to think that creating a MMORPG is some sort of black magic which is reserved only to a few, and that they will learn it if they ask politely
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Re: tapeworm
Btw, little offtopic question (in offtopic thread, lol).
When Irrlicht project was born, in what date? When it have it's "birthday" ?
When Irrlicht project was born, in what date? When it have it's "birthday" ?
Re: tapeworm
Niko's description on team site says it was founded in 2002. But don't know if that was the year he started or the year of the first release (maybe both?).
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Re: tapeworm
In 2002... I wonder how would be the first Irrlicht demos.
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
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- Posts: 758
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- Location: Bulgaria
Re: tapeworm
In fact they were pretty much the same, just less.
"Although we walk on the ground and step in the mud... our dreams and endeavors reach the immense skies..."
Re: tapeworm
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Re: tapeworm
doesn't lag over here
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!