tapeworm

Discussion about everything. New games, 3d math, development tips...
kazymjir
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Re: tapeworm

Post by kazymjir »

"Lego Millennium Falcon Stop Motion Assembly 3d"
http://vimeo.com/36768371
Mel
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Re: tapeworm

Post by Mel »

Cool indeed! :)
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Cube_
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Re: tapeworm

Post by Cube_ »

dude, that is EPIC
"this is not the bottleneck you are looking for"
kazymjir
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Re: tapeworm

Post by kazymjir »

ent1ty
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Re: tapeworm

Post by ent1ty »

Yay!
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
kazymjir
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Location: Munich, Bayern

Re: tapeworm

Post by kazymjir »

Image

Looks very similar to one of Irrlicht forum threads :D
Cube_
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Re: tapeworm

Post by Cube_ »

lawl.
I have seen many topics like that on ALL kinds of forums about any kind of project (from programming to painting and modding games....)
and I find them HILARIOUS :D
"this is not the bottleneck you are looking for"
Mel
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Re: tapeworm

Post by Mel »

What i find most fun of that kind of threads is that the guy who writes them seems to think that creating a MMORPG is some sort of black magic which is reserved only to a few, and that they will learn it if they ask politely
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
kazymjir
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Re: tapeworm

Post by kazymjir »

Btw, little offtopic question (in offtopic thread, lol).
When Irrlicht project was born, in what date? When it have it's "birthday" ?
CuteAlien
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Re: tapeworm

Post by CuteAlien »

Niko's description on team site says it was founded in 2002. But don't know if that was the year he started or the year of the first release (maybe both?).
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Mel
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Re: tapeworm

Post by Mel »

In 2002... I wonder how would be the first Irrlicht demos.
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
shadowslair
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Re: tapeworm

Post by shadowslair »

In fact they were pretty much the same, just less. :D
"Although we walk on the ground and step in the mud... our dreams and endeavors reach the immense skies..."
ent1ty
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Re: tapeworm

Post by ent1ty »

irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
hendu
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Re: tapeworm

Post by hendu »

Laggy as heck, but looks nice.
ent1ty
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Re: tapeworm

Post by ent1ty »

doesn't lag over here
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
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