[SOLVED] Export .X from Blender

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mant
Posts: 125
Joined: Sun Jan 27, 2013 3:38 pm

[SOLVED] Export .X from Blender

Post by mant »

Hello everyone I downloaded a character from

http://tf3dm.com/3d-model/harvey-bullock-87349.html

and made some test animations but Irrlicht cannot play. I checked the contents of the .X file, animations had been written.

I also tried with both mesh animations and armature animations.
It can load the mesh and texture correctly but the animations don't play

I don't know what the problem is. Can someone check it for me please?
This file contains the original character, my Irrlicht code, .blend modified character, .X exported file with mesh animations, and my Export Options in Blender.
http://www.mediafire.com/download/5o2kmsvmnu2wos3

It also doesn't work for exported 3DS file.

Thank you in advance
Last edited by mant on Sun Oct 20, 2013 4:42 am, edited 2 times in total.
tothex
Posts: 5
Joined: Tue Sep 24, 2013 5:38 pm

Re: Irrlicht can't play .X animation exported from Blender2.

Post by tothex »

Image
I opened the Bullock.blend and exported with these settings and it played the animation
i think it was the "Export Skin Weights" option you forgot
mant
Posts: 125
Joined: Sun Jan 27, 2013 3:38 pm

Re: Irrlicht can't play .X animation exported from Blender2.

Post by mant »

tothex wrote:Image
I opened the Bullock.blend and exported with these settings and it played the animation
i think it was the "Export Skin Weights" option you forgot
Oh thank you man, it worked, I was so really carelessly. Thanks again
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