The default box culling is also pretty bad when looking at an angle.
Box:
![Image](http://i47.tinypic.com/30uu7v6.png)
Sphere:
![Image](http://i45.tinypic.com/2lckwtu.png)
Cone:
![Image](http://i45.tinypic.com/5brbf4.png)
https://sourceforge.net/tracker/?func=d ... tid=540678
The patch above is the first step towards implementing the latter two culling methods. Both should be cheaper than the default box, and the cone is by-area far superior to the box.
If anyone is in a hurry, I won't mind seeing these done by someone else
![Wink ;)](./images/smilies/icon_wink.gif)