[SOLVED] DeleD
[SOLVED] DeleD
I am trying to build a full world I made in deled with irrlicht but I cant figure out how to compile a .X format. I am no programmer (trying to learn basics) if anyone could help that would be grate
This is what I'm doing with Deled:
1 ) create Your level
2 ) Save as Deled file
3 ) Export as .X file
4 ) load the Deled .X file with the DX SDK XViewer and save it as TextFile
5 ) include all the level files (Text .X file and Textures) in a zip
6 ) add the zip to the filesystem (see tutorial 2)
7 ) load the level (see tutorial 2)
use Deled 0.903 sind the older version had a bug in the .X exporter.
cheers
Tom
1 ) create Your level
2 ) Save as Deled file
3 ) Export as .X file
4 ) load the Deled .X file with the DX SDK XViewer and save it as TextFile
5 ) include all the level files (Text .X file and Textures) in a zip
6 ) add the zip to the filesystem (see tutorial 2)
7 ) load the level (see tutorial 2)
use Deled 0.903 sind the older version had a bug in the .X exporter.
cheers
Tom
I uploaded it sometime ago with some other Irrlicht-related tools here:
http://www.danielpatton.com/afecelis/files/Tools.zip
and yup, If you got DX sdk installed then it must be in some folder. Search for mview.exe in your DX folder.
http://www.danielpatton.com/afecelis/files/Tools.zip
and yup, If you got DX sdk installed then it must be in some folder. Search for mview.exe in your DX folder.
first post in this page :
http://irrlicht.sourceforge.net/phpBB2/ ... c&start=15
It's linking to Bal's gently provided mirror of certain very useful/hard to find tools for game art editing.
http://irrlicht.sourceforge.net/phpBB2/ ... c&start=15
It's linking to Bal's gently provided mirror of certain very useful/hard to find tools for game art editing.
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
I took the .x file from DeleD, put it into the SDK mesh viewer.
Saved it, etc.
Load it up.
Irrlicht's console spits out texture loaded, cannot load texture, texture loaded, cannot load texture.
I -think- the textures are there...I did include them in the zip file.
But, I can't tell, cos well. No lighting....I put a light in the map. But, I can't see it. What am I missing?
Saved it, etc.
Load it up.
Irrlicht's console spits out texture loaded, cannot load texture, texture loaded, cannot load texture.
I -think- the textures are there...I did include them in the zip file.
But, I can't tell, cos well. No lighting....I put a light in the map. But, I can't see it. What am I missing?
does mview support 2 uv channels(fvf data) ?
dunno....
dunno....
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
I get this too, but here's the odd thing: The textures are there when I run in software renderer (it still complains about not being able to load in the console though), but not in OGL or DX9 (I'm using Dev-C++, and got DX9 working using precompiled lib).
I've just modified example 2 (the quake map viewer) to load in my X file. Is there some lighting issue, possibly?[/i]
I've just modified example 2 (the quake map viewer) to load in my X file. Is there some lighting issue, possibly?[/i]