![Smile :)](./images/smilies/icon_smile.gif)
With this new found time, I would like to take my hobby game programming to a new level and take some online game programming courses.
I am particularly interested in learning OpenGL and Vulcan at a fairly deep level, at which point I hope to become useful here for adding core engine functionality.
I am also interested in learning shader programming in a school type environment.
what I am not interested in is game design classes.
Does anyone know of useful, in depth programming courses that I might be interested in? I tend to learn better in a structured format.