Thanks afecelis! And please in your tutorial explain well also how to do things with Quark(If not how to use only this editor, you know, due to the fact of the legal issues for use this editor with commercial products). And how to find( I mean in Q3Map2Build) map files, in fact I've inserted the map into the exe directory but( also after refresh) Q3Map frontend don't find the file. It's would be great if you can reply me now please, because I've already started at making maps with quark, but after I cant compile to bsp. In any case the gtk radiant don't work for me(I haven't support for OpenGL 1.3|I've asked if someone know if I download old GtkRadiant 1.3 it work for me(maybe require an old driver) but no one have reply me
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).
I've also search the forum for tut before open this thread and I find one(make from you, afecelis) that teach how I can make a map using Gmax in pdf format, but the link is dead
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. In any case, thanks for tut you've prepared(please PM me when it's uploaded
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).
And, for follow a good practice, have the K.I.S.S. approach in your tut
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!
No, I don't want a kiss for reading the tutorial, it's mean Keep It Simple Stupid
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! It's a method for tut that make learn very easy,telling the users all he want to know and give it the code or the file for better follow the tut.
That's make me capable to program into 4 programming languages into 1 years(but I decided to rest on C++, the best language for me
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).
For instance, it's better if you look this topic as newbie base, like frequently asked questions(I searched the forum, and those are plus or minus the question a newbie ask when he want to compile a map). I'll search again the forums for find another newbie questions for help making your tutorial well. In any case thanks,thanks,thanks
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...
P.S.:reply if my research will be useful or if it will be a lose of time.
P.S.:are you still alive after my(ultra-long)post
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!