Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
afecelis
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Posts: 3075 Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
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by afecelis » Sat Mar 19, 2005 1:54 pm
afecelis
Admin
Posts: 3075 Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
Contact:
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by afecelis » Wed Mar 23, 2005 3:09 am
mohaps
Posts: 248 Joined: Tue Jun 08, 2004 1:54 pm
Location: Shrewsbury MA
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by mohaps » Wed Mar 23, 2005 7:45 pm
the squiggly line / arc discharge system
---
Saurav Mohapatra
author, artist and bona fide geek
web:
http://www.mohaps.com
email: mohaps AT gmail DOT com
TheHitchhiker
Posts: 71 Joined: Sat Aug 14, 2004 3:42 pm
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by TheHitchhiker » Wed Mar 30, 2005 2:32 am
certanly looks cool. Afecelis and Mohaps, my congatulations to both of you.
Use the Source!
afecelis
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Posts: 3075 Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
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by afecelis » Wed Mar 30, 2005 2:57 am
thnx Hittch!!!
best thing is that both lmts and csm are now built-in formats in version 0.9!!!!
Joe_Oliveri
Posts: 448 Joined: Tue Oct 05, 2004 3:24 am
Location: Boston, MA
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by Joe_Oliveri » Sun Apr 03, 2005 2:27 pm
how did you make this snow effect?
bal
Posts: 829 Joined: Fri Jun 18, 2004 5:19 pm
Location: Geluwe, Belgium
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by bal » Sun Apr 03, 2005 4:12 pm
SkaterX29527 wrote: how did you make this snow effect?
Perhaps based on the snow example of
http://zenprogramming.tripod.com
TheRLG
Posts: 372 Joined: Thu Oct 07, 2004 11:20 pm
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by TheRLG » Sun Apr 03, 2005 4:26 pm
SnowGlobe->shake();
Joe_Oliveri
Posts: 448 Joined: Tue Oct 05, 2004 3:24 am
Location: Boston, MA
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by Joe_Oliveri » Sun Apr 03, 2005 10:00 pm
Thank you! I knew of the site, just not the example!
Wmbest2
Posts: 7 Joined: Thu Aug 19, 2004 10:33 pm
Location: PA, USA
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by Wmbest2 » Mon Apr 04, 2005 5:36 am
That looks Awesome ZDimitor. I am really starting to hope that one day Anti-Aliasing is integrated with the engine. Did you use any sort of Anti-Aliasing?