Ok, I just found this engine and it sounded real cool from the feature list. My first try was to load a MD2 model from polycount and a Quake3 map from planetquake and try to load it into Irrlicht.
Well, I failed on the Quake3 level.
Here are some screenshots:
Basicly, I think there are triangles missing, like every second or so.

Can Irrlicht really load Quake3 maps, or is it just a theoretical feature? Any solutions to my problem???
SkyFlash